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Optimising Materials Use with Ponoko

In order to get free delivery back in January, I rather hurriedly had a variation on Dan’s box lamp cut, and was kicking myself when the pieces arrived for not making full use of the hardboard - I’d overlooked the fact that the box lamp only uses one bit of the hardboard, and should have added something useful as Kyokpaesshowroom (bit of a mouthful I know) did: a wee tangram puzzle. Neat.

It would be great if Ponoko alerted the designer when they are about to waste material. But since we already have a ready-made repository of laser cutting template files in Ponoko, could a program be developed that analyses your .eps file and suggests other designs that could be added to make better use of the material? This could even be done in such a way as to add a little chaos to the process, leading to some interesting mashups of designs in unintended materials, or at unforeseen scales. It seems that Ponoko has provided a great opportunity for improved efficiency of materials in this way. A quick search brings up the imaginatively named Sheet Layout but this seems overly powerful for most people’s needs, and I’m unclear as to whether it could automatically place a cutting path in a given space.
Incidentally, the case of Dan’s box lamp seems to be a good example of ‘remixing’ design data on Ponoko: starting with his floral design;

Dan's box lamp

followed by Kyokpaesshowroom’s dragonfly interpretation;

Kyokpaesshowroom's box lamp

and then my tea-leaf inspired design (a pattern that I pretty much cut and pasted from another of my projects):

My box lamp

As derivatives of a ShareAlike license, all of them are available for free, on attribution and non-commercial terms. Plus there are more lamp designs using similar principles. VodkaandOrange’s Bonsai lamp, below, makes great use of the laser cutter to create an intricate cut-out pattern in the acrylic. Isn’t light brilliant?

Vodkaorange's Bonsai lamp

Guest Designer - Jesse Louis-Rosenberg on Algorithmic Design

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Hello!

My name is Jesse Louis-Rosenberg, and I am half of the design firm Nervous System [http://n-e-r-v-o-u-s.com] (mentioned already in the Ponoko blog) where I work on algorithmic design creating jewelry, furniture, and dappling in architecture. I also work for Gehry Technologies, a company which specializes in parametric and building information modeling for complex architectural projects.

I am obviously interested in algorithmic design and digital manufacturing but with an eye toward empowering people through education and technology. I would like to start a critical discussion of issues such as the democratization of design and manufacturing, sustainability, and the economics of distributed production. We are at a turning point in human history which makes it both important and exciting to talk about these possibilities.

Algorithms as a Medium

I would like to elaborate a bit more a what algorithmic design really is because I believe it can sometimes be a little confused.

A while ago I attended Andrew Witt’s thesis presentation at the Harvard GSD because his work is computational, similar to my own, and there was supposed to be a star jury criticizing him (most notably architects and theorists including Peter Eisenman, Ali Rahim, and Jeff Kipnis).

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The project was very well done, detailed and thoroughly explored, using some neat processes. I think everyone was impressed with the work. But some of the critics reactions, especially the older crowd, highlighted the misunderstandings many people hold regarding design and computation. What they said was, “You promised us a building that would have context. I do not see any context in this building. How can a building possibly have context if it is made by the push of a button, and if you push that button anywhere, you get roughly the same building.” Well yes, if you push that button you will get a similar building regardless of the planned surroundings. But the key point they were missing was that Andrew designed that button. And he designed it with a specific context in mind. Almost any building in the city could be plopped somewhere else, but it was designed for the block it is on. This fact does not change just because the process is computational.

They fundamentally misunderstand the nature of algorithms: algorithms are a design medium. Algorithmic design is simply the systematic encoding of a design process, often into a programming language. With my own work, I come with a creative vision in mind and realize that vision through algorithms. It is just as if I were working with pencil and paper, only I’m clumsy when I draw and keen when I code. Both drawing and inventing algorithms are creative processes. It just happens that algorithms exists in a space that is very explicit (and very fast).

Instead, many people view computation as more of a technical skill than a creative one. The consequence is that some people view it as out of their grasp and completely incomprehensible, much in the same way some approach computers. Others have perhaps the opposite reaction. They see it as so technical, it does not count as art. They believe it is somehow outside the designer’s hands. A technical process is perceived as something almost platonic, as though it has an objective existence that the designer is merely employing.

This perspective is highly limiting. Computation is like any other medium. It has its strengths and weaknesses that effect how you approach a particular design problem. One of the primary constraints is that designing algorithmically requires manufacturing digitally, and there is a very limited set of tools currently available for that. This could also be seen (especially in the Ponoko community) as a bonus. There are also certain ideas that computation is good at exploring. While in most designing, a lot of the work goes into the direct effort of creation (painting, sculpting, drawing usually take a lot of physical time and effort), the advantage of a computational approach is that the creation time drops to nearly zero. This makes it a very good way to explore the concept of repetition because it is just as easy to make many things as one thing. It allows the possibility of infinite variability for the same reason. The ability to abstract your process and create a user interface also encourages interactivity and “customization.” Generally I think algorithmic design is a very powerful medium, but working with it requires an understanding where its strengths lay.

Cool Stuff - David’s Personalized Necklace

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Check out this interview with funky Ponoko member David Bizer, and also his video at the bottom of the post about his creation the Odb. Way out stuff!

David Bizer (aka bza)

Joined January 08

David, a Ponoko member from Berlin, has created one of the most awesomely unique necklaces we’ve seen so far. One that can be individualized by sound waves.

Nicknamed the “Odb”, you just need to send David any kind of audio sample and he’ll design the individual shapes for your very own waveform necklace. From there you easily assemble the necklace from home.

A product designer by trade it was David’s love of music that led to the motivation for his creation. David is working on the English version, which is “coming very soon”.

We asked David 3 quick questions:


Where do your Ponoko ideas come from?

I try to keep my mind open and look what’s happening around me.

What do you/don’t you like about Ponoko?

It’s hard to suggest how the future of manufacturing will look like, but I think Ponoko is a step in the right direction. Somehow it’s a pity Ponoko is limited to 2d-cutting, but on the other hand this limitation can also boost your creative process.

What are you favorite materials?

I’m quite interested in digital fabrication. For laser cut parts my favorite material is acrylic. I also like the unfinished surface of laser-sintered parts a lot. Anyway it’s always an inspiring challenge to get the best out of each materials properties.

Rudo wins $250 worth of making on Ponoko

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It was close, but Ponoko user rudo (a.k.a. Jeffrey Wegesin) snuck through to win our February design upload competition with a whopping 122 design files, winning $250 of Ponoko making. Congratulations to rudo who plans to get making “the 65 necklaces that I uploaded… as well as some tikis”.

Check out Rudo’s showroom.

The Meanest Thing Ponoko Does To It’s Employees…

Is make it impossible for them not to try and make things themselves. John Lewis, who is Ponoko’s brilliant Community Manager (you can catch up with him on the Ponoko Forums - go ahead and leave him a message) spent the weekend building a bookcase. John wrote about it on his own blog and I’ve reposted below. As we’ve found before, using Ponoko produces three benefits that you just can’t buy.

  1. The things you make fit where you need them.
  2. The feeling of achievement from creating in reality the ideas in your mind. As John says it’ll spin you out!
  3. Your wife loves you more (this is of immeasurable value…. trust me).

I have to add that your mates are pretty impressed with you as well. Take it away John!

Bookcase creation

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Dogfood is tasty. Well, sometimes it is.

The weekend just gone S mentioned she wanted to buy a bookcase for a specific nook in our lounge. After a fruitless search through the interior design shops on Thorndon Quay I remembered this cool web start-up I’ve been working at for the last 7+ months where you can make your own stuff!

It was great fun. Actually it was lots of hard work but sooo much more fun than I thought it would be. It spins me out a little that I made my own bookcase (and it works…).

So the process went something like this:

Measure area and scribble down ideas on paper.

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Choose a material to work with and get designing in Illustrator. I ended up going for the Double-sided Whiteboard MDF 9mm

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Get it laser cut through Ponoko :)

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Get the pieces and peel protective tape off

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Tolerance is never perfect first time and it took ages to get the pieces fitting together. A trusty hammer helped a lot…

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Putting the pieces together it starts to look like a “real” bookcase.

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Slowly the shelves start to build…

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Almost complete… just making sure everything is fitting together snuggly… with no glue or screws either!

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Here is the bookcase in the nook I had designed it for. It ended up being a whole lot tighter than I though it would be…

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Now here is the completed bookcase, in place, and filled up with stuff.

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If you like the look of it you can buy one off me or download the .eps file for free, customise it, and make it yourself.

My head is spinning with more Ponoko ideas now…

Laser Cutter in action for Xmas Time

Here’s something our guys at Ponoko wanted to share with users - to show a laser-cutter in action. See the previous post with the Christmas ornaments? Here’s a short video of the laser cutter working on the Christmas bells:

via Umamiblog

How to make laser-cut Christmas ornaments

From these free .eps files:
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To these funky Christmas ornaments:

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Calling all craftsters! We’ve got a cool Instructable up on making laser-cut decorations.

Using his free downloadable .eps files from Ponoko our very own Dan the Man and his formidable collaborators have put up an Instructable on How to Make Laser-Cut Holiday Decorations. How much easier can it get? This clear step-by-step guide is aimed at novice makers - no experience with laser-cutting or vector art software is required. You just need a steady hand and a computer. It also provides a nice overview of how to use Ponoko, like uploading files and templates, and getting started with Inkscape.

While this may not make it since we’ve got less than a week to go ’til Christmas, it never hurts to be prepared for next year and have your tree looking as cool as you want it to!

Instructables: How to Make an OAWR (Obstacle Avoiding Walking Robot)

How to Make an OAWR (Obstacle Avoiding Walking Robot) - The World’s Biggest Show & Tell - games, tech, diy

I’ve been wanting a roomba for quite a while now, but I find this little OAWR much more entertaining. This robot likes to scamper around and tries to avoid things ( or at least walks around or away from them.) Sure, it doesn’t vacuum, but it’s fun to watch and play with. Maker Clement Fletcher also makes a very good point about robot toys: they’re more fun to build yourself than to buy.

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His OAWR is made up of a motor, acrylic legs, and “whiskers” to feel out obstacles. While the motor parts can be bought, he gives 3 options on making the legs - either using a scroll saw and drill, using Ponoko (which he used - great choice!), or using a laser-cutter you have access to. Assembled and wired up, here’s the OAWR in action:

To find out how to make it, check his instructable.
You can also check it out in our Ponoko Showroom.

Things People Are Making With Ponoko

Everyone has their own needs, and as you can see below, Nathan Strang has got very cocky with his first Ponoko driven creation. Thanks for sharing Nate.

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How to make your own laser cut lamp - Instructables

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Instructables is always a very cool place to get your DIY and craft fix if you’re itching to make something. Ponoko Design and Laser Cutter Guru Dan Emery decided to share his design of a Japanese-inspired lantern style lamp that was laser cut via Ponoko. The final lamp above is made from laser etched acrylic (with a personalized pattern) with a hardwood base and top. The design is very simple, no glue or screws are needed as everything fits together with the precision only laser cutting can give you. If you’re interested in making a lamp like this with your own pattern engraving and colors, check out Dan’s Instructables as well as his free .eps files from his Ponoko showroom. Now get going! You can sign up for MyPonoko to upload your own inspired lamp designs.

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