Home Browse&Buy Make&Sell Mingle&Share

Ceramic Printing Makes a Good Cup of Tea.

Printed teacup & original

Ceramic artist John Balistreri wanted to explore the world of rapid prototyping and the ways it could expand the boundaries of ceramic art so, he teamed up with Gregory Little at Bowling Green State University and BGSU’s ZCorp 3D printer. Balistreri and the team at BGSU experimented with with various clays and binders to create finished, functional ceramic objects that are compatible with ZCorp’s printing process. ZCorp technology closely resembles current inkjet technology, the difference is instead of printing on paper, it prints on increasing layers of powder material.

Printed Ceramic Teapot

The teacup was created by scanning a hand-thrown teacup with a 3D scanner and reproducing the teacup with the printer. The teapot, however, was printed directly from a digital file, which opens up a number of possibilities that aren’t possible with traditional ceramic techniques. With traditional ceramics, the rendering of an object is limited by the pull of gravity. Because printed ceramics are surrounded by dry media, they are able to ignore gravity to create structures that are currently either impossible or unfeasible with today’s production technologies, such as engine parts, or superior water filters. All in all, printed ceramics look pretty cool and they might change the world.
Impossible Ceramic Object

Remaking Making Video - Wall Street Journal

WSJ’s Andy Jordan visited Maker Faire to discover what so many of “us” already know - there’s a revolution going on! Ponoko is given a big mention among the other fascinating exhibits (iron particles within oil and manipulated by magnets reminded me so much of Terminator), check out the video below!

The Level Vodka Tunnel is Probably Not What You’re Imagining.

Level Vodka Tunnel
So Level Vodka asked designer Hussein Chalayan to create a promotional art instillation to express the experience of Level Vodka. This in itself isn’t really all that interesting to me. What did catch my eye was the fact that they used 3D printing to create a prototype of the tunnel in order to get a feel for the full structure and help determine the colors of the project. The model was built through a process called selective laser sintering, or SLS, wherein a high-powered laser selectively melts a polymer layer by layer until the full model is formed. The question is, did the 3D model help to inform the design of the final piece? Apparently so, as both the model and the final piece are colored…white. (more…)

What’s In Store: Sasi, Smart and Sexy

As the only girl currently posting, I think it’s important to bring a feminine perspective to Ponoko readers. Women stereotypically aren’t as interested in gadgets, gizmos and toys as men are. But the Sasi vibrator is a tech toy that any self-loving lady can appreciate.

sasi1
Created by Jejoue, this sensual massager is customizable in both function and aesthetic.

“A smooth, rounded head undulates under a thin, silky cover, creating a soft kneading sensation that can be customized by adjusting movement type, speed and vibration. SaSi has two modes. In Natural Mode SaSi does what it is told. It comes pre-programmed with 5 movements, which are easily selected by navigating left or right. In Learn Mode SaSi gradually morphs from one movement to another, trying new sensations. If you dislike a particular movement simply skip to the next one. SaSi will remember this and is less likely to use it again. If SaSi creates a sensation you really like, press the “don’t stop” button. SaSi will remember and use it again next time. Just like a good partner, SaSi gives a different experience every time whilst still incorporating the movements you like best.”

Wow right? A vibrator that works kind of like Pandora and an ipod. I would love to be able to give a review, but unfortunately the $185 toy is out of stock at Babeland, the only distributor in North America.

sasi2

Sasi comes in three color options for the outer ‘facias’ and silicone membrane covers that are phthalate and latex free. Different texture covers will be made available soon, and each massager comes with a charger and charging base. The packaging is classic and discreet too.

sasi3

Micro Origami Puts Miniature Paper Crane Folders to Shame.

Intro Image
In an announcement that has shocked the various folding communities, researchers at USC Information Sciences Institute have invented a method of folding teeny-tiny, itsy-bitsy containers made from polysilicon and gold film. Why is this interesting to Ponoko citizens? The folded shapes are produced from the labyrinthine-monikered process PolyMUMPs (Poly Multi User MEMS Processes) which, at it barest essentials, is an etching process to create very small custom shapes on sheets of material, usually silicon or gold foil. (more…)

Thoughtforms: Infographics On Demand?

christie

(Image above titled Intercool Brain 2 is from the brilliant portfolio of Bryan Christie.)

There is usually a certain tension between the sides of design and business. Part of my design team’s job is to convince the buyer on certain products, trends, materials etc. But the language of design is often very connotative, while the language of finance is generally cold numbers. So, the best way to get support for design initiatives is to present hard data that points to success: credible statistics, competitor offerings, and above all, impressive sales. Generally this data is shared in meetings in the form of excel documents, bullets on a powerpoint, or a quick sketch on a dry-erase board. These visuals are not only boring; they usually aren’t even effective.

Which made me start thinking… What if there was a company that created custom data visualizations? I did a basic search, and while Juice Analytics comes close, I didn’t come across a devoted service for quick turn around, data-in/graphics-out. But I did find several sites dedicated to data graphics:

Visual Complexity is simple and beautiful site full of amazing grids, maps, graphs and charts. It even has a page with it’s own metadata.

viscom

Junkcharts is a regularly updated and excellently written blog that analyzes and critiques information visuals on almost any topic you can think of. It’s also pretty entertaining.
junkchart

Smashing Magazine had a post in January about all of this. And for those of you not yet familiar with Smashing, I highly recommend checking out. Every single day.

smashing

Cool Infographics is another great blog. In the brief bio of creator Randy Krum it reads, “Always looking for better ways to get the point across”. Which really is the whole point.
coolinfo

Information Aesthetics goes beyond strict data visualization and explores the fine art side of this science.
infosthetics

And it’s the art side of this science that I think is a great opportunity for the capabilities of Ponoko. Adding a third dimension to information graphics lets people experience data, not just look.

I can see it now: my design team building an installation of laser cut sales figures, telling the buyers “Just experience this potential profit!”

From 3D Printing to Mud & Reeds

noel wilson donkey
Noel Wilson is an Industrial Designer who used Rapid Prototyping technologies to realize his innovative design, that turns a typical ‘banana box’ into a compact, foldable lightweight trolley for transporting shopping.
donkey trolley 2 views
During the time Noel was working at Concentric Asia Pacific where the unit was manufactured. I asked him a few questions about the project and his time working for a rapid prototyping firm.

Q1. why did you chose to use 3D printing for the project?

I was curious, it was easy, and at the time it was accessible. It translated my virtual design into a tangible prototype without me having to screw around in a workshop, all I had to do was push the right buttons then sand and glue it all together. I knew it would give me a uniform professional finish that would take me way too long with any other method.
Basic
Q2. Did the process direct the design or the design direct the process?

Because of the simplicity of the design I think that it mostly directed the process, but I did know that the material (nylon/glass) was quite strong when over 6mm thick and built in the right orientation, and that it could give up to 1mm of visible detail, so perhaps it went both ways.
Donkey trolley detail
Q3. was there any enviro issues at play in the design, use of 3D printing

I think it balanced out in terms of environmental impact of the method and material, and my available alternatives. Energy saved here, and spent there. Toxicity avoided here, and caused there, etc etc. I would like to try some of the edible rapid prototyping methods, that sounds pretty eco-friendly and potentially nutritious.
Donkey Folded
Q4. What did you learn about 3D printing from the project

That it is rad. That it makes a perfect partner to CAD, and that it will play a much more significant role in the future of manufacturing due its potential perfection, speed, simplicity and material efficiency.

Q5. what was he most effective use of 3D printing you saw while working for a 3D printing firm?

Craniofacial test models of patients skulls so doctors could practice operating on them. Fluid dynamics models of underwater crafts (scaled down). The occasional clever plastic widgets would spark a wow. Small scale runs of parts were often cheaper to manufacture through SLS than injection molding.
cranio2
Q6. what’s next on the cards for you?

I’m off to Malawi to work with the age old & original rapid prototyping materials, wood, mud and reeds (I am actually doing design related vocational training). I am also a cartoonist, and will continue developing my design skills & knowledge in the realm of humanitarian development.

O.K. From laser sintering to mud and reeds, sounds like a change of pace towards the slow design movement.

Guest Designer - Jesse Louis-Rosenberg on Algorithmic Design

2236464546_2c75f9a4a6.jpg

Hello!

My name is Jesse Louis-Rosenberg, and I am half of the design firm Nervous System [http://n-e-r-v-o-u-s.com] (mentioned already in the Ponoko blog) where I work on algorithmic design creating jewelry, furniture, and dappling in architecture. I also work for Gehry Technologies, a company which specializes in parametric and building information modeling for complex architectural projects.

I am obviously interested in algorithmic design and digital manufacturing but with an eye toward empowering people through education and technology. I would like to start a critical discussion of issues such as the democratization of design and manufacturing, sustainability, and the economics of distributed production. We are at a turning point in human history which makes it both important and exciting to talk about these possibilities.

Algorithms as a Medium

I would like to elaborate a bit more a what algorithmic design really is because I believe it can sometimes be a little confused.

A while ago I attended Andrew Witt’s thesis presentation at the Harvard GSD because his work is computational, similar to my own, and there was supposed to be a star jury criticizing him (most notably architects and theorists including Peter Eisenman, Ali Rahim, and Jeff Kipnis).

andrewwitt.jpg

The project was very well done, detailed and thoroughly explored, using some neat processes. I think everyone was impressed with the work. But some of the critics reactions, especially the older crowd, highlighted the misunderstandings many people hold regarding design and computation. What they said was, “You promised us a building that would have context. I do not see any context in this building. How can a building possibly have context if it is made by the push of a button, and if you push that button anywhere, you get roughly the same building.” Well yes, if you push that button you will get a similar building regardless of the planned surroundings. But the key point they were missing was that Andrew designed that button. And he designed it with a specific context in mind. Almost any building in the city could be plopped somewhere else, but it was designed for the block it is on. This fact does not change just because the process is computational.

They fundamentally misunderstand the nature of algorithms: algorithms are a design medium. Algorithmic design is simply the systematic encoding of a design process, often into a programming language. With my own work, I come with a creative vision in mind and realize that vision through algorithms. It is just as if I were working with pencil and paper, only I’m clumsy when I draw and keen when I code. Both drawing and inventing algorithms are creative processes. It just happens that algorithms exists in a space that is very explicit (and very fast).

Instead, many people view computation as more of a technical skill than a creative one. The consequence is that some people view it as out of their grasp and completely incomprehensible, much in the same way some approach computers. Others have perhaps the opposite reaction. They see it as so technical, it does not count as art. They believe it is somehow outside the designer’s hands. A technical process is perceived as something almost platonic, as though it has an objective existence that the designer is merely employing.

This perspective is highly limiting. Computation is like any other medium. It has its strengths and weaknesses that effect how you approach a particular design problem. One of the primary constraints is that designing algorithmically requires manufacturing digitally, and there is a very limited set of tools currently available for that. This could also be seen (especially in the Ponoko community) as a bonus. There are also certain ideas that computation is good at exploring. While in most designing, a lot of the work goes into the direct effort of creation (painting, sculpting, drawing usually take a lot of physical time and effort), the advantage of a computational approach is that the creation time drops to nearly zero. This makes it a very good way to explore the concept of repetition because it is just as easy to make many things as one thing. It allows the possibility of infinite variability for the same reason. The ability to abstract your process and create a user interface also encourages interactivity and “customization.” Generally I think algorithmic design is a very powerful medium, but working with it requires an understanding where its strengths lay.

Students Explore Rapid Prototyping with PROtoDUCTION:

A RP acorn
An annual exhibition of the work of students at ASU’s VizProto course, a 3D visualization and prototyping course. A part of the Herberger College School of Art since 1998, the VizProto course allows students to experience and experiment with rapid prototyping technologies. Luckily for us, many of the projects are documented at the VizProto course website, although the most recent documented course is spring 2004. Like any course, the final projects are not necessarily marketable products or processes, but are instead explorations of this developing medium; although some projects, like the customized action figure project, almost sell themselves. (more…)

Design Democracy ‘08: Bringing Ideas to Reality Since 2008.

Design Democracy '08 Logo
Its a shame it hasn’t been mentioned before. Design Democracy ‘08 is an event and website sponsored by Context Furniture that allows anyone to submit ideas for furniture, from bar napkins sketches to photos of finished furniture. These ideas are voted on by the community and the top-rated design will be built for the International Contemporary Furniture Fair taking place on May 17-20 in New York City. Unfortunately, the deadline for entering submissions that will be built for the ICFF has passed. However, the contest isn’t the only reason to participate, (more…)

Close
E-mail It