Real-time Kinect 3D scanning with ReconstructMe February 23
Easy, practical 3D scanning for hobbyists
ReconstructMe is a software tool for Windows that uses the Microsoft Kinect (or Asus Xtion PRO LIVE) to capture 3D models in real-time. The software given to testers originally just displayed device info, and reconstructed models from existing data, but now it has the all of the basic features from beginning to end.
Even though it doesn’t have a GUI yet, ReconstructMe is very easy to use, and produces an STL file that is almost immediately ready to print. When scanning myself, I only had to execute the basic repair script in netfabb Studio (to close holes in the mesh), and then crop out the portions that I didn’t want to print.
I’ve put together this video of the process, from capture to cleanup to print:
Pretty easy! For a higher quality scan, it might be better to have a friend wave the Kinect around you, rather than just spinning in an office chair.
I can’t wait for everyone to get their hands on this software. Keep an eye on the ReconstructMe website for more info, and if you like, you’re welcome to download a copy of me from Thingiverse: http://www.thingiverse.com/thing:18008
Derek Quenneville is a 3D printing evangelist who posts weekly on the Ponoko blog. Follow him on Twitter @techknight.











February 23rd, 2012 at 7:45 am
That is so cool,
I actually thought you had a swarm of bees on your chin.
http://amishamerica.com/amish-beekeeper/
February 25th, 2012 at 12:58 am
Good news – the public beta of ReconstructMe will begin on February 27th: http://reconstructme.net/2012/02/25/public-release-on-february-27th/
February 25th, 2012 at 10:27 am
Very good work with the Kinect! Check out our similar concept using standard cameras called ShapeShot. http://www.ShapeShot.com.
February 27th, 2012 at 5:02 am
[...] did a self-scan & print last week, and wrote about over on the Ponoko blog. Here’s the short video I made to accompany the [...]
March 2nd, 2012 at 1:13 pm
[...] to make it solid and suitable for 3D printing on your MakerBot. The Ponoko blog has an excellent video explaining the process. You can also place objects on a turntable, like a lazy susan and spin it by hand. Just make [...]
March 12th, 2012 at 4:48 am
Check out this software for Kinect which gives textured, high-resolution 3D models without the need for a GPU.
http://www.matherix.com/homepage.html
March 12th, 2012 at 10:18 am
@chytu Interesting – I signed up for the beta.
March 15th, 2012 at 12:37 am
[...] been having fun doing 3D scans with the Kinect and ReconstructMe for a few weeks now. I was just beginning to wonder what other software might pop up in the future, when [...]
March 19th, 2012 at 12:30 pm
[...] pas encore de solution Open Source suffisamment aboutie. Une solution freeware nommée reconstructMe semble tirer son épingle du jeu si l’on en croit les commentaires, Kinect serait donc [...]