Fabbers and Digital Art Discussed

Greg J. Smith has written an article for Rhizome.org entitled Means of Production: Fabbing and Digital Art concerning “digital fabrication (aka fabbing) at a variety of scales which include the curatorial questions raised by these new hybrid industrial design/sculpture objects as well as the implications on the practice of individual artists.”

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Greg introduces some terminology and goes on to describe how digital fabrication is reaching wider audiences through projects like RepRap. He discusses a recent exhibition in Berlin of 3D printed objects and poses questions that challenge us to think about the effects of digital fabrication on contemporary art:

“If this new creative class blurs the line between artist and industrial designer as well as code and artifact it only follows that the manner in which we exhibit and consider this work will require rethinking as well.”

Read the full article at Rhizome.

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